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When using my app on android the input field has a character limit of around 800 characters. Is there anyway to increase this limit? There is a...
I see my mistake now, I used "panel" 2 times which caused the error :confused: public List<GameObject> panel; public void ChangePanel(string...
I have a list of gameobjects and I want to cycle through the list and disable each object. public List<GameObject> panel; foreach (GameObject i...
I want to create art tiles (for example 2d sidescroller tiles) and put them on the store. I don't just want to create the sprites. What would be...
Hi, I have noticed that in the Asset store forum page it is mainly dominated by packages which provide game building services and tools. I want to...
I have a very simple educational app that I would like to sell on the store. It is made with unity and all the UI is scale-able for different...
Now add some blood and guts flying everywhere XD. Looks smooth. Hows the performance when you add 30 characters?
Very cool. What is your next step after the stress tests?
The UI looks very nice. I laughed my face off on that animation that "did not go very well" GJ for getting it working!
Very nice project. What is your average polycount on one car? They seem to be a very good quality to poly ratio
Thanx for answering This is for a project not for learning etc. My project is about how people align/structure/prioritize.Let me make an example....
wow can't believe this thread is still active :D
very nice!
Very nice idea. You should maybe make a penalty if it falls on the players head?
Seems very clean GJ.
Hi I'm doing a project at school on coding in JavaScript and I was wondering if some of you could please post maybe some of your code for me. Like...
good job. things like vehicle entering is very hard to create so I think you have a good plan going.
I like the textures. looks great
looks nice and simple. good job!
great job! Its like a mario on Lsd texturepack xd (in a good way). I think you have the colors spot on.