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Here's the result, combining approaches from both @tertle and @IsaiahKelly After a quick initial test, it seems to work. using System; using...
Hah! I was just wrapping up my own implementation, but their approach for creating the delegate was much simpler (I was manually putting together...
While it's still a hacky reflection approach, I wonder if reflecting the previously mentioned internal SetComponentObject, then caching that in an...
I never did find an answer, but I'm pretty sure chunking only applies to render culling, meaning we'd need to implement our own chunking on the...
Ah, just turned on debug in the inspector, and found the chunking in the tilemap renderer. Well, that answers that question, at least with regard...
Hiya', hopefully this hasn't been asked before, as a quick search didn't turn up anything in the other forums. In the 2017.2 beta, I've been...
Very cool, much appreciated! Also, looks like the API documentation is now available:...
I've been using this for the time being, which is good to get started:...