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I have a pretty simple texture I'm trying to make. I am using world space to handle the texture, which seems to be working fine. The "Sample...
I have a music game out on iOS and Android. On iOS and many Android devices, the game works great. However, on LG and Samsung devices, I am having...
After an excruciating amount of time trying to figure it out, it turns out the issue was as follows: The GameState class was being uploaded to a...
I have a class with the following structure: public class GameState { public int game_id; public int game_player1_id; public int...
This is fairly easy to reproduce for me. I have an AudioSource, and if Siri is activated or a phone call comes in, the AudioSource seems to pause,...
Alright, thank you very much for the detailed and helpful responses.
Sure, that's kind of what I meant by that. So, just to be clear, you don't think this sort of goal would be reasonable using Google's and Apple's...
When you say "server-side", do you mean on my own server rather than the ones on Apple's/Google's ends?
Yes, I can be more clear. My app is a music app, where a certain selection of songs are free, and another selection of songs are available to paid...
Hello, I'm trying to offer a subscription service that unlocks certain content to those who are subscribed, and allows them to retain this content...
When Siri is used, the Audio in a scene is muted, and this persists until the scene is reloaded or a new scene is loaded. I've verified that the...
I resolved the issue by using the IMultipartFormData method AND ensuring that the URL is set to https, two things I had tried previously but not...
I've been going through the documentation for submitting a form via UnityWebRequest.Post, and seemingly no matter what method I use, the values...
I've been able to replicate this bug in the system settings on iOS. Here is a video: [MEDIA] This is starting to look like it might be a system...
I have “defer system gestures” disabled on all sides because I was getting delayed inputs on the edges of my screen. All good. Except, after...
I’m also having this issue. When Siri is invoked and then cancelled, all audio sources stop producing sound until a new scene is loaded, or the...
I have a material I've applied to UI elements which are to be masked by a UI mask. The masking works without the material applied, but they don't...
I'm not even sure how this is possible. I am using Unity IAP and have a check when the user opens the app to see if they're subscribed. And, to be...
After pulling my hair out for the last few hours, it appears that.... "Save Project" solved the issue? I use the save shortcut (command+s) pretty...
I'm running into a problem that is really stumping me. I have a fully-functional "menu refresh" function that I use a lot, which calls a function...