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Thanks, I did not realize it's that simple, although casting types so often (almost every frame) seems like a bit of heavy lifting
@Lurking-Ninja how do you use InputControl.device to determine if it's gamepad or mouse? I can only see it giving some generic string description....
That didn't fix the issue for me, so I serializing it as a string
So I reworked this and I just save everything as string. Here's the version stripped down from all additional the bells & whistles, hopefully I...
Thank you so much for this thread and thanks to everyone who contributed, you saved my day. There is a problem with serialization though. Some...
So, what ad services that you can recommend support webgl? Especially interested in rewarded ads
I tried this and obviously ended up with objects just falling on the surface of the planet instead of orbiting it
I am building a game with one player in VR and second player on the same computer using keyboar, mouse and a monitor. By default UI for the...
That's a great idea, thanks! I will give it a try.
I am trying to let player drag dead enemy bodies with XR Grab Interactable. The problem I facing is that I don't see any way to disable the...
Damn, default interface method implementations were the only thing I was looking for in C# 8 :(((
I am working on a project with new Unity XR management system amd XR Interaction Toolkit. I need a looking at the monitor to be able to use unity...
Changing priority of the camera from 0 to one somhow solved the issue. Could someone please explain me why did it work?
I 've set up a project with an XR Rig using new XR Management. The second screen (PC monitor) renders a camera with a Culling Mask placed on the...
Did you solve it and how?
Nevermind, turns out you have to put the headset on, otherwise it won't enable controller inputs.
Almost the same issue with oculus and latest XR Management Input System and Interaction Toolkit. I can move the controllers and see lines the are...
This seems to be the correct link for Valve's Unity XR plugin - https://github.com/ValveSoftware/unity-xr-plugin It moved to a separate Repository...
Renaming by clicking or pressing enter/F2 seems to stopped working in 2019.4.5f1 on Mac - cannot rename from Animation window anymore :(
Same problem in 2019.4.3 LTS version