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As far as I can tell, installing Unity via the .deb package didn't install the offline documentation anywhere, which is a feature I'm very...
I finally fixed a bug that completely stumped me, and I haven't seen anyone else have the same problem, so I figured I should report it here. The...
Ah, glad you got it figured out!
Well, I'm not seeing any problems. It all looks like it should be working. One thing that could be causing problems is calling Destroy(gameObject)...
Can you post a screenshot of the inspector for the game object that has SoundManager and AudioSource components?
You might want to try setting the variable to public so you can make sure it's getting assigned correctly on Awake(). Although I'm not sure why...
I can't really see the new code (the video is still 480p for me), but I have a suggestion. You don't actually need to instantiate the guns at all....
You said that you added a variable to try to fix it, which part of your code is that? The first if block, or is the variable offsetSmooth? If I'm...
Attached are demo videos; 1 is editor view, 2 is how it looks in-game.
Hey community—it's been a while! So I've seen a few FPS's made with Unity popping up, and some of them look AWESOME (cough InterstellarMarines...
I seem to remember something about NOT setting timescale to zero—rather, a value very close to zero (0.00001). This prevents everything from...
Hello all, I decided to make a quick game for something to do, and here's what I came up with. The goal is to, in one click, eliminate as many...
Can you post more information about your setup (i.e. what other scripts you have, what folder(s) they are placed in, etc)? When I imitate your...
Dear kids, Get off my damn lawn.
For a while now I've been having an odd problem: any webplayer will open quicktime instead of behaving normally. Has anyone else ran into this...
Odd... in the meantime, just download the webplayer (attached).
Not so recently, Kongregate started posting a series of tutorials for making a side scroller like the one here. They made the assets available...
Unity Technologies, responsible for the monstrosity (read: concentration of win and awesome ;)) that is Unity 3D.
I'm 15 and I own Unity pro. The only reason I could afford it is because I got paid work using Unity indie. The only reason I could afford Unity...
I think it's partially so people will visit his site more (traffic to the blog in my signature jumps every time I post something). Besides that,...