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Indeed... i will give a look at this! I was using a full rope simulation, thought the results were satisfatory, the game is multiplayer, i don't...
In our case the grappling hook is supposed to be a little slow, it will be a Whip, i would certainly use raycast otherwise. I kinnda gave up on...
Thanks for you attention! So... in my version of the grapple hook, I do this: shooting a rigidbody, and if it hits something i get the first...
Hello there! Great work man! I loved it! But... I ended up looking you project searching for some ideas for a 2D grapple hook. I'm pretty sure...
Great work! Your camera is just what i'm looking for, can you please share your camera code too? or if not tell me where did you get the code...
Hi! that solution you posted in the end kinnda solved my problem, but now the "shoot" animation just doesnt end, he keeps with his arm lifted and...
I set it in the start of one of my objects, but its returning a null reference error. I'm totally noob btw What am I doing wrong? Before that:...
Hey! Amazing Work! but... the weelchair man has just one arm, and you said he moves with it? i mean, have you ever tried to move in a...
it's a zipped file and inside it there is a .tar file, archtemp.tar, just rename it to archtemp.unitypackage and it should work. thanks for...
Yes, it's something like this, but i need to use it using 3d coordinates not screen coordinates... i will try to adapt it somehow!
Hello, I've been working on a TD game and I really need to make the player see the range of the tower he is clicking at (the towers can level...
Oh! that will get it done! thanks!
Sorry to reply again, i tried to do what i want in some other way, but is kinda messy. What i want is a bidimensional array like: |x x x...
Hi! I was wondering if it is really not possible to create a array of an array (in my country we call it a matrix) in javascript. Like:...
Oh, this aproach was right. It's like this that it should be done, it was i who was messing up! But it's better to us hit.collider.gameObject.
Hi, what i want to do is to know witch object my mouse is over, and to do that i'm using raycast. What to compare the collider of the point...
Hi! Amazing Project!! And... thats exactly what i need to keep going on my tower defense game project. Already did the wave system,...
Sorry to bring this now... but i was wondering, you don't actually need to draw a grid to create a game in this style? Just need to act like you...
hmmmm... starting to figure it out... thanks for the tips! I guess i can build the damn Grid now! will post again once i do It, AND I WILL DO!...
Yo, Can you tell me where is this tutorial? the general rps one?