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I think this resolved as I updated my Unity Editor. I know it works now.
Our asset is AOT / mobile built friendly. The variable replacement has no external dependencies. For working with complex user types our asset...
At different stages of training different hyper parameters work best. For example learning rate should be decreased near the end of training....
Generally speaking, making changes to game state in Update is bad. Including "processing" input from users. Note that what Vincent mentions about...
Academy counts the C# steps. You can access them in code like this: Academy.Instance.StepCount // episode step count...
The model alone is not enough for continuing training AFAIK. You need to pass the --initialize-from flag to mlagents-learn as described here:...
There are dedicated forums sections for jobs. Not sure how good they are. https://forum.unity.com/forums/commercial-job-offering.49/
What a joke. It doesn't seem like Unity cares about its developers at all. I'm on the same boat. Org got blocked with no reason whatsoever....
This happened again. I'm tired of the way Unity treats us. Made a separate thread with my two cents there. If you are in the same boat as me check...
This is the second time this happens. Only this time I'm not able to get a response from Unity. Basically they claim I did "fraudulent activity"...
Looks like a fun project Jules. I'm a hobbyist and have been through a lot training simple agents using ml-agents. This thread is for showcasing...
A bunch of things seems off with your reward and episode logic: * the existential reward should be negative, pushing the agent to try to end the...
@mbaske Reading through the manual I see what you are saying. The learning algorithms treats decisions as "actions in the RL terminology" and...
Thanks @mbaske for the clarifications. That's what I'm doing to gradually reduce the decision interval. One thing that bothers me is that in the...
As an example: Project name is "Football IO" with a space so that it is human readable in window title. I want the binary file to be named...
I'm training agents using poca. The game is a soccer style game (https://hk1ll3r.itch.io/football-io) It takes a long long time for the agents to...
Football IO is another free to play game I'm actively working on. The AI is trained by self play. I'm excited to add 2v2, 3v3 and 4v4 modes to it...
Slime Volleyball with ml-agents AI from back in 2019. Could have trained the AI further but then it wouldn't be fair to us humans. [ATTACH]
To use RTL languages including Arabic, you need the RTLTMPro open-source package (available on github). To install you can follow install...
I have a package which depends on textmeshpro. I need a symbol defined for older versions of textmeshpro to make my package work with those old...