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IndexOutOfRangeException: Index was outside the bounds of the array. TMPro.TMP_InputField.GenerateCaret (UnityEngine.UI.VertexHelper vbo,...
ok private not serialized
Wndows 8 X64 ,Unity3D 5.3.4f1 ,Editor ,Android
I Created a scriptableobject asset:"test.asset" When I loaded it use "AssetDatabase.LoadAssetAtPath();", that is right. When I build a...
unity3d 5.3.2f1
[To marshal a manged method,please add an attribute named "MonoPInvokeCallback' to the method definition.]...
http://issuetracker.unity3d.com/issues/unwrapper-gives-different-results-between-platforms I don't think this bug fixed!:(:(:( “ KAUSHIK.D NOV...
Editor:Unity 5.2.2f1 PC:win7 X64 NDK:android-ndk-r10b_x86 struct TEST4 { public int subMeshIndex { get; set; } public...
Hello?
what's mean "isolate it to one mesh"?
5.2.1f1 FIXES: (706367) - Lightmapping: Fixed lightmap UV generation to be identical across platforms. I'm so sorry. I have the same issue in...
http://issuetracker.unity3d.com/issues/unwrapper-gives-different-results-between-platforms The status is: Fixed in Unity 5.1.4 BUT, where is...
waitting vesrion 5.0
@developer
@Unity3D
1.BuildPipeline AAA to aaa.unity3d (AAA is a prefab which use MecanimSystem.) 2.WWW down aaa 3.obj = Instantitate www.assetbundle.mainAsset...
How do i get the server form the host(like:www.test.com)? IPEndPoint ipe = new IPEndPoint(Dns.GetHostEntry("www.myhost.com",8767)); // this...