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Not sure if anyone has embedded the package into the project like we have but this will fix it... (had to post again as it's saying my other post...
Typical logs below. Seems to occur when entering or exiting play / script recompile. Wasn't crashing in 2019.3x 0x00007ff636004f8b (Unity)...
I found that if I'm sampling the Delta X or Delta Y of the Mouse binding seems to be heavily filtered whereby unless I input a large amount of...
Looks like there's some bug with instancing the camera via a prefab. If I have it already in the scene it works, but new instance doesn't render...
I can get the shadows rendering in viewport, but as soon as I press play they stop rendering? Any ideas?
Just an update: Fixed in Unity 2019.3.7f1
We didn't have any of our code use it. However, looking at the source code for the RP: /// <summary> /// List of custom passes to execute ///...
It looks like sometimes unity will link a field in a component on the prefab back to the Prefab asset in the project and not the instance in the...
Any known bug where this would stop working? (2019.3.5f1) It looks like sometimes unity will link a field in a component on the prefab back to...
This bug has returned with a vengence - Latest 2019.2.9f1. Do we need to submit new issue considering it's a regression of an old bug?...
QA confirmed the bug (# 1183879) and it seems like a regression that's fairly pervasive affecting all prefab override values (prefab instances and...
Are your MonoBehaviours in a namespace?...
I've posted a bug with as simple as example as I could (Case 1183879) - posting the issue here in case others have struggled with it or have a...
Created a simple script that allows you create a custom shortcut profile that is activated when playing. This profile can be cleared of all...
Delete this thread. Sorry posted under wrong account