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I think the OP was also maybe highly likely and mostly referring to the ability to manipulate terrain during runtime, because Valheim devs have...
I have asked the same question in UE forums but I don't seem to be able to get an answer there. My initial choice was UE because of blueprints...
Hello, I was wondering if could get advice on how to best implement the following idea on unity. A similar game would be "Prune"...