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Hi all, is it possilble insert an image inside an Unit block? Thanks!
done (without book :D) thanks. (we use Mac usally :) )
we compile with Unity on Windows... is it possible do this on windows? (sorry we don't have experience on linux :oops:)
Hi, we have compiled our game for linux (steam and steamdeck) but on SteamDeck the games runs instead on Ubuntu throught steamclient don't runs...
nothing? :(
Hi, our publisher ask us to implement a DLC for a new content. We ready use Addressables for our assets in game; how could approach the DLC...
Hi all, are there a packages to use input system for steam deck? Or other package for Steam Deck? Thanks a lot for help!
Test: if we move sprites inside addressable the bundle growed its size... Our goal is to have only the spritesatlas inside our project and not...
Hi, we have a question about addressables and atlas inside it. When we use 'Addressables Analyze' we saw that in explicit we have .spriteatlas and...
Hi all, question: if we have an objectA and this object use an assetA where in build this asset is inside an addressables group, Unity for objectA...
Hi, we have a strange trouble (I don't know if strange or not :D) We have in sceneA a persistent gameObjectA (DontDestroyOnLoad) with a...
Hi, I have a little question: For sample we have a Game with inside a spriteA where we have set on it a PNG image through inspector and with this...
Hi, we need in our game insert a mask to generate a scrollview page in our achievements page. But we have a trouble: the MASK of content works...
Hi all, we have a strange behaviour about addressables build. When we have a prefab inside the default group the weight in disk is more or less...
Hi all, I have a little question about prefabs and what happen when unity load scene ... I have a scene with a behavior and inside it a list of...
Our game used material SpriteDefault so I hope that this change is not so impossible :)
We have bad performace on Nintendo Switch :( so on Nintendo forum a user have suggests us to use BiRP...
Hi all, we have make the project with URP but for few issue we need to roll back to BiRP, is it possible? Thanks for help! Stefano
Hi all, we have try to use Addressables Event Viewer and have seen that there are .prefebs not in scene> [ATTACH] These dependecies in the...
anybody have an idea? :oops: Thanks!