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Hello there! I really love your asset! Two features that I would like to see in the future: 1) Ignoring trigger colliders. 2) Work with unity's...
Real time indirect lighting is not working in HDRP...
Ok everything fixed! It seems that the problem was that I had the static checkbox, checked on the light for some reason. My bad!
Ok what fixed my problems was add another light with bake indirect enabled. Perhaps the shadowmask doesn't bake lights into the probes? I don't know.
Still gives me bad lighting on real time materials. One workaround is to reduce the range of the point lights to fit the room, but then your...
Ok I found out what's happening. The lights are mixed so the walls (static) don't cast shadows on real time objects so the light passes through....
It doesn't seem to be a light probe problem. :/
Yes I did. I did like a million tests and it seems like that the problem is the occlusion probes. Although when I uncheck it some of my real time...
Hello There, I really liked your plugin and I have to say it helped a lot. My only problem, and it's big, is that I get dark objects in really...