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Unity should consider this though. Why not cover that gaping hole in it's featured AR support when it's trying so hard to push devs to use it?
Does this mean the WebGL output will support WebXR (OpenXR) now??
@Camad you should look into yasir's other plugin, ImageCropper. It has free rotation. @yasirkula we're having some serious issues on iOS and AR...
I'm trying to get a transparent background/canvas using WebGL + URP. I've tried the recommendation to set the clear color (and Color Space to...
Can you add APIs to check if the device resource is free? About to test a build with a delay.
Should this plugin have any compatibility issues with ARFoundation? Sometimes our ARSession gets completely wiped after returning from...
Add the remote inspector tabs to your Unity window, through the Window menu.
ARFoundation will probably continue to get support for bugfixes but most features for sure will be coming to MARS.
put your phone's ip instead of localhost. you can get it easily through wireless ADB which you want anyway for logcat.
Check your program's camera settings. You may want to use settings which support Auto Focus and enable it.
There are commercial projects using MARS right now, so we will have news soon....
It's ultimately going to replace AR Foundation in it's entirety. They've given no dates on anything to anybody but insiders though (I don't know...
MARS is going to provide all of the functionality you are looking for and then some. Just wait for them to release it. But in the meantime, you...