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The licensing is the same as the store dictates, so I guess you can. Also, the package contains library source code, you can recompile it however...
There are no boolean operations over polygons.
Responded to PM.
VerichronGames You can use Box2-Circle2 for the intersection test. As for the actual point try Segmen2-Circle2 for every side of the box and get...
As of 1.3.4 the library includes all source code! The dll is still shipped. If you want to use sources then unzip the archive with sources and...
@thrmotta Can you please send me the mesh you're using for the investigation? Please use PM for that. @Alphalpha Doing projection is the good...
Marco, Actual line intersection in 3D is generally a very rare case. In 2D lines are mostly intersecting, in 3D analogue is plane intersection....
Small update due to requests and bug reports Version 1.3.3 - Added Capsule3 primitive. - Added Distance.Line3Box3() and Distance.Segment3Box3()...
Webhosting constantly wipes the build for unknown to me reason. I've uploaded this web build to the dropbox.
You're right, Parameter is 0 or 1 when intersection is on endpoint. You can slightly simplify the check if (info.Parameter0 > 0.0f &&...
Hi, sorry for the late reply (next time send me a PM for a faster response). Most likely you get intersection because two adjacent line segments...
Library update 1.3.2 due to sysameca requests Version 1.3.2 - Added ToSegmentArray() method to Polygon2/Polygon3 objects. It will convert a...
I suppose that one of the fastest ways of space partitioning is hierarchy of AABs (spheres might be faster but far less accurate). Generally...
Hello, The library contains basic geometric algorithms required in many cases (e.g. ray-triangle intersect, point box distance etc). It doesn't...
If you will buy the library before the update, PM me, I'll give you the file which does the intersection with the polygon (update usually takes ~1...
@sysameca Hi, I see your point now. Let me explain. Following there are images of what you may find useful in your task. Images show...
Yeah, Dropbox recently disabled files with links, I already moved the file to google docs, should be working now, check the new link in the first...
Why don't you use Unity built-in 2D physics stuff? E.g. https://docs.unity3d.com/Documentation/ScriptReference/Collider2D.html As for library it...
Library Update. Version 1.3.1 - Added Vector2/3ex.SetLength() and GrowLength() non-extension methods. Also added Vector3ex.AngleDeg(),...
Version 1.3.0 has arrived! - Added new type of splines - cubic splines (natural and closed). These splines have continuous second derivative....