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Hi, I know it is a bit late, but I just wanted to know how do I uninstantiate(or destroy) the webgl on a button click?
Hello, I am building my website and want to put a WebGL game which I built a few days ago. However, once I embedded it in my website(and got it to...
Hello, I want to add a force at a certain z angle(which is a moving arrow going in a circle). I have accessed the rotation of that arrow by using...
@Derekloffin uptil now everything is working alright but a glitch has been bothering me since ages. I did some changes to the player(for the game)...
@Derekloffin Oh let it be, after seeing some other unity forums and answers I made it work using this script: using System.Collections; using...
@Derekloffin this is the problem: https://imgur.com/ZlpNIai Can you please edit my code to make it work as attached and shown in the previous...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class Dragging : MonoBehaviour { Vector2 mousePos;...
@Derekloffin thanks a lot for this!!
@Derekloffin, any ideas how to do this with gameObjects??
@Derekloffin I tried what you said and now it just sets the position of the platform to the new platform but it does not swap the game object...
@Derekloffin Hello, uptil now I was able to figure out this: https://imgur.com/9ZJgPgE I am now wondering how to do the drag and drop as I have...
@Derekloffin thanks a lot for this. No I do not plan to have irregular platforms(by irregular platforms I think you mean different shapes like...
Hi. I am trying to make a sort-of platformer game where there are three platforms where the player can go. The player is walking and can go onto...
@TonyLi worked out for me too! :) Thanks a lot!