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You are required to create a specific setup for Runtime Assemblies to work. General Make sure “Auto Referenced” and “Override References” flags...
Encountered the same problem in my project and I would want to ask Unity to please remove the GameObject return type and make it void. It is so...
Already fixed the problem. This thread can be closed.
Hello everyone, After creating some playmode tests inside my project and them working fine I tried creating a package of my runtime code + my...
MouseInteraction works on mobile devices. If it works well is to be questioned. You should get correct Mouseinteraction.over values regarding...
So i found this bugg when after releading my entitygroup, some entities suddenly dissapeared and in responce alot of reference where broken...
To fix it you need to remove the fonts from your project and then reload the scene. This time it will work
*Edit: Fixed it myself. I hope someone of unity's staff reads this. You can recreate this bugg by following these 3 steps: -Add text with font...
*Note: All other tiny packages like the examples open without errors. It is only my project that does not want to open and gives this error.
To give some context: I use: -Unity 2019.1.8 -Tiny 0.14.5 -TextMeshPro 1.3.0 After making some objects in the editor inactive i suddenly get this...