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Material[] tempMaterials = ScreenMeshRenderer.materials; tempMaterials[1] = ScreenCompletionMaterial; ScreenMeshRenderer.materials =...
I am having the same issue but I am using the Standard rending pipeline. Any solutions for that?
That's because they are using the Scene Depth to work. But in the Orthographic view there is no scene depth. An alternative is to use a very low...
// Unity built-in shader source. Copyright (c) 2016 Unity Technologies. MIT license (see license.txt) Shader "Legacy...
I have an issue where soft particles work in the editor but not on my built :( Any help? [ATTACH]
Hologram shader won't be available for URP any time soon
Why is unity not using this as an answer to Unreal's Lumen?
This might help :) using System.Collections; using System.Collections.Generic; using UnityEngine; public class ScreenRatioSetUp: MonoBehaviour...
When you are looking for an answer and your old self has the solution :rolleyes::rolleyes::rolleyes:
Removing the Flare Layer works! just make sure to remove it from all the scenes you are trying to build !!!!!! :D :D :D :D :D :D :D :D :D and :D
Hi there! Unfortunately, I can see the texture only through the Left eye. The right eye shows nothing. Any ideas on how to fix this?
I had the same issue and I Reset the properties of the model in the inspector. I believe that the prefab was not allowing the original model to...
I had some issues with the audio cracking up and they got fixed after changing the compression format in Unity
I had a scene where the character was 0.1 in size. And the physics where working just fine. When I decided to scale up the scene so that my...
Try contacting them. If it was an issue on there part maybe they can find a solution for you.
This is very weird. I hope the fix the issue soon!
Maybe it's because of your time zone? I didn't remove the sale. It's all automatically controlled by Unity. You can put it on your wishlist and...
The APOLLO URP shaders are only compatible with Unity's URP pipeline. The APOLLO (Light Based Shaders) 6.0 is only compatible with the standard...
Hi! Here is the APOLLO shaders for URP :) https://assetstore.unity.com/packages/vfx/shaders/apollo-urp-shaders-169534
Hi There! APOLLO shaders are not a lighting system. They are advanced PBR shaders. That means that they won't interfere with your lighting system...