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Hello, I guess calling AudioClip.SetData on WebGL calls JS_Sound_Load_PCM on Audio.js causing new AudioBuffer to be created. Therefore I can't...
Is it still same on version 4.9.4 with Unity 2020.3.47f1?
We are experiencing same issue on 2020.3 and it takes 3 hours 15 minutes to reimport all textures in our project. Does it need to reimport these...
@Tautvydas-Zilys We want to log our logs to file but log some specific messages to console in Linux. We want to log specific messages to console...
Hello, Yes I'm using iOS 7 and above. If this log is not a "Warning" type, I do not see this log. I have a console in my game that shows logs...
Up, still looking for a solution
Hi, thank you for responding. Yes I have made a purchase and sent that purchase's receipt (Unity IAP's Payload data which is base64 encoded) to...
UnityPurchasing.m:293 // Modify payment request with "applicationUsername" for fraud detection if (_applicationUsername !=...
[ATTACH] %50 of the PC users is affected by this bug in our game. Version: 3.0.6 Also we are not sure to use 3.2.0 pre 4. AS it says it's not...
@HugoBD-Unity in TextMeshPro 3.0.6 and 3.2.0-pre.4, there are problematic lines, many mobile users in our game is affected at the moment. We will...
@Alexey
Do you have any ETA for 2020.3.45f1? No need an exact date but something like in 2 weeks etc.
Did you report the bug? @Alexey any update?
in 2020.3.42f1 we experience Segmentation fault (core dumped) on application quit, so I have digged into it. [IMG] In someway,...
Please pay attention to this bug @Unity, we have the same issue too. We experience the issue on Ubuntu 22.04
[ATTACH] I am trying to run my server (server-linux-x64 build) in linux ubuntu 18.04, but it crashes with this error how could i solve this? in...
i didn't test it with multiple projects, sorry i don't know then could you add only reload GUI button to v2.0? because scanning project takes...
hi @ryanc-unity, there is no multiple progress bars appearing but it does it in order (rescan-download-again rescan) i don't have any problem...
https://prnt.sc/pitjbo -> collab version also our project is big (5-7GB) but we're using 1.2.16 (checking for changes takes too much time) i know...
When I get collab or push collab it stucks at position, it actually does its job but doesn't reload the gui https://prnt.sc/pitfv8, this is like...