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You might have to create an Editor folder in the Assets folder, then put the buildWebGL.cs file there. At least, that's what worked for me. I've...
I had success getting Unity to connect to the Kontakt 6 VST MIDI Player. I'll paste in the instructions below, but I'll also attach a Word...
Here's the file...
I bought MIDI Unified in 2013 and had pretty good luck with it sending MIDI notes to the CoolSoft Virtual MIDI Synth - configured to be the...
What I'm looking for is an OSC asset that will allow me to communicate between a Unity desktop app and a desktop DAW. I'd like to use the DAW's...
Thanks for the news about the file you provided. I'll pass it on to Rocco. And thanks for the compliment about the project. Playing the guitar...
Thanks a million for that help and the file you sent. It worked real good! I was wondering if I could pass it on to Rocco at Simmer.io? I've got...
Thanks for your help. But I'm still having trouble actually implementing the suggested code. Here's mine that I have on an empty game object:...
I have a legacy project that has been updated to Unity 2020.1.0f1 and I'm able to create a PC/Mac standalone build successfully. But, if I try to...
Thanks for that! It turns out that I was unable to generate the correct WebGL Build files with 2020.2. So, I used 2019.4.5f1 instead. And all...
I'm running Unity 2020.2.0a18 but have had the same problem with earlier versions. I think the problem is with my Player Settings for WebGL....
Thanks for the solution Lars. I like to keep an eye on the frame rate to see if anything I do suddenly overloads the rendering engine. I do want...
Do you mean the "VSync Count" setting the Project/Quality panel? If so, it's still set to Don't Synch by default. If not, where is the VSync...
I haven't seen an answer in "Answers" so I thought I'd try here about an Editor graphics performance issue I've noticed: I haven't notice this...
I haven't notice this with the v2018 Unity Editor, but it seems to me that the v2019 Editor is clamping my framerate to 60fps in Game mode. But...
Just bought your asset recently. I tried to make it work with a Leap Motion rigged/skinned hand, but no go - so far. Can you recommend any other...
Hi there, I'd like to use Leap Motion in VR mode with Unity. I want to be able to look down at the palm of my left hand while it's holding a...
I have purchased MIDI Unified and although the author gave me almost an hour of his time via Skype for tech support, the documentation is very...