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Also in arguments change quatornion quat to float f or in the method instead of float " angle = quat.z * 100 ; " use "angle = quat.eulerAngles.z;"
Alright , i solved it by myself . If anyone want to know , Mathf.Sin(float f) use radians , when in my method i tried to paste angle in degrees ....
Hello everyone , so i am trying to create a grid system for building placement and the problem i have is what i dont know how to calculate y axis...