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Thanks for the follow up Brad, if it's a known issue then I'll just ignore it for the moment. To answer your question about the differences that...
When I see the message and publish my changes, all the current changes are committed. When I restart the editor it gives me the sign that...
Hi Brad, Thanks for the quick reply. The thing is, at the moment I'm the only one publishing changes...
Hi Guys, First of all I'm still working on Unity 5.4.1f1 because the main project we're working on is using that version and it is too big for...
Hi, This answer is probably too late already, but if someone is interested. I got XmlDocument.Load() to work in the webplayer. First of all...
I did not find it. I just installed Unity 3.3 on a different partition and copied the application from there. Hope this helps you.
Downgrading Monodevelop has solved the issue. But I'm still curious what might be the cause. I have tried to report a bug, but that seems to be...
Hi all, As I have downloaded the new Unity 3.4 it also installed a new build of the monodevelop editor. The problem is that from now on, I...
I have switched back to 3.1 and had the TriggerExit messages again, without changing my code... It could be that the trigger messages were...
Hi, I'm now having a problem in my game since the upgrade to 3.2: in my elevator algorithm I parent my player to the elevator gameobject in the...
I have been searching for myself a bit longer and have found 2 possible solutions for my problem: - use transform.rotation instead of...
Hi, Thank you for your quick reply. I am using the forces on a sphere, but the object this code is used on has "freeze rotation" turned on....
Hi, Me and 2 classmates are creating a small racing game in the style of FZero. Now we have a basic movement script for driving the vehicle,...