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Hello Txasti, I apply the shader to a cube, and use shaderlab with GLSL language, and then some small fixes. There is a lot of improvements which...
Hello Txasti, I didn't use any 3D texture... I just make a 2D atlas, you can check more information in this link:...
Marching cubes it's not the correct algorithm to chose because your scalar field is binary and the result mesh is also not smooth. You should look...
Hello, Try the following link: medview-20130318.unitypackage
Medical Visualization with volume rendering. [attach] Volume Rendering is a computer graphics methodology to visualize scalar field...
Medical Visualization with volume rendering. [attach]
Unity uses a set of static textures to show vegetation in the terrain. The vegetation is defined as a static texture with a small movement...