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Can you export 3d object in .fbx format? From my work with Unity .obj format had problem with textures. In most cases .fbx format fixed this problem.
I was working with asset "Oculus Integration" from Asset store and my "game" follow my headset very good.
I had similar problems. With text helped changing it for TextMeshPro.
Add Rigidbody component to GameObject that jitter. It may help.
Some potential solutions: 1) Change Quality (Project Settings -> Quality) to Ultra or something like that. 2) Maybe your 3d object have LOD...
I heard that most popular VR headset is PlayStation VR but to dewelop for PlayStation u need special deweloper kit. Quite cheap option(read:...
Check size of ur controllers(hands) or placement of them in space. Or maybe this clone object have bigger collision sphere.
Try deleting Library file and then open your project in Unity.
Antialiasing help with some elements but spiral one have this circle shadow on it. [IMG] Any idea how to fix that?
Hi all, I’m making a game in VR for Oculus Rift. Everything going great but I got some strange glitches on spiral object when player move head....