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Where does it say that? Xcode generates the dSYMs based on the generated IL2CPP. What does usymtool do? If it was generating project symbol files...
@ryanc-unity Can we get info on what usymtool is, and what's the downside to not using it? If it's just for desymbolicating via Unity Could then...
The question of what usymtool is still needs to be answered. I can't find anything about it in the documentation. Not running the script has no...
Some questions @PavelLU 1. What was behind the decision to change the usual target Unity-iPhone to use UnityFramework? 2. Why not have Data be...
Of course you can call native functions with params from Unity. Unless something else is meant/desired.
It's an iOS framework, why would you want to extract it? Just use it as a plugin.
Sorry, I didn't get (or notice) a notif for this. The issue has since been resolved. Thank you @JoshPeterson While you know this, for anyone...
There was a crash introduced into the engine initialization (as far as I can tell) that affected 2018.2+ and 2018.1.8+, but I filed a bug report...
I checked in on this thread a few months ago but didn't re-waken it because it was by and large resolved. And fantastic with Unity 5.6.5p4. Now...
@bitter As Claytonious pointed out, what is the solution for not being able to export to Android Studio because of the Unity dexing step?...
mod-pbxproj does handle project files correctly. I'd be happy to re-evaluate if you have an example for which it breaks. But we have over a dozen...
Use mod-pbxproj. It says it supports adding a folder "by reference" recursively. The Unity way is dumping everything into Assets/Plugins/iOS....