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The issue with the TextMeshPro is the same. If you click on ExtraSettings, the Margins are NaN
Same here, if there is a TextMeshPro attached, it's just not visible... Entire UI is broken... Please fix this asap.... I can't work :(
also the same error: 2022.3.4f1 It happen only when the recttransform is stretched Sure, I can change all values back to 0 (thanks to the poeple...
great. thanks - solved the issue :)
I have an error that is pretty much the same as this. I always have to reload the scene to "fix" this.
I had the same issue Built-in pipeline. I solved for my project: I disabled the terrains and just worked on one terrain element at once.
I enabled on my terrain Draw Instanced. It gave me a big performance boost. Unfortunately objects bellow the terrain are kind of visible. It's...
Thank you very much! From the bottom of my heart, thank you. I looked for days and weeks for a solution. You explained it very well. The last...
Hey :) I'm an absolute beginner in shaders. I want to fade a material out at a specific coordinate. It works perfect, but the material doesn't...
I have the same issue. When the problem appears, I see a massive increase of the script in the profiler. The profiler says:...
Hey, thank you for clarification! I did some more tests. I loaded the assets dynamically after the scene was loaded and released them. I faced the...
Hi guys, I want to figure out, how addressable works but I don't see any advantage. A short example: 1. Start with an empty scene, Texture Memory...
ok thank you. You are absolutely right. I will do some tests :)
Hi, I have a basic question: I instantiate let's say 20 objects. They are only visible at LOD Level 0 for example. I set some of them...
thank you very much. sometimes I think I solve a problem but there could be a much better/easier way. Thanks guys :)
Hi, I'm not sure the way I solve a problem is the right one: I have 4 cubes in a scene. I want to raycast them and want to get some information...
Maybe I can help, but whats your question?
Do you already have as script? You could attach your GameObjects (Cube and Sphere) to the Script: public GameObject myCube; public GameObject...
Thank you very much. So simple :D I could solve the issue with your idea. Thanks man!
Hi guys, I want to show a sprite above an gameobject. The Sprite is rotating (always looking to the camera). My problem is: I want to scale the...