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Hi Denis, thanks for the quick reply. I was attempting to follow this tutorial to make a terrain shader for URP using Shader Graph: [MEDIA]...
Is there any support for custom terrain shaders in Map Magic 2? Currently, adding a custom terrain shader breaks the terrain (vertices move to...
I recently released Mars Flight VR, which uses Map Magic to recreate 35 square kilometers of Jezero Crater, the landing site for the next NASA...
Solved - I had to manually copy steam_api.dll, steam_api64.dll and steam_appid.txt into the build root folder to get it to work. Should these have...
I'm getting a crash when I build my game with steam leaderboards enabled: Plugins: Failed to load...
I noticed Leantween.alpha() also fades the alpha of children of the gameobject. This was very inconvenient, I had to temporarily unlink all the...
Shadows in LWRP do not work properly in large scenes. Objects far from the origin stop casting shadows, even if the directional light and camera...
That part is missing from the CallbackDispatcher file that's included in the asset. I also get errors in uMyGUI_TreeBrwoser.cs:...
+1 for point light support, that's all I need for my project. I'll buy this once point lights work.