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Hello dear Unity Team, First, I would like to express my gratitude for the examples and links to documentation files provided in this thread. They...
Hello, I found a temp solution that works for me too: "Shorter Build Time" option in "Code Optimization" settings [ATTACH]
Unity 2023.3.0b2: the web build process hangs at 'Linking build.js (wasm)' stage. The build lasted all night but was not completed. I tried...
Build fails on m1, Web builds are not available on Mac OS (2023.3.0b1) Error: Building Library/Bee/artifacts/WebGL/ManagedStripped failed with...
Same problem with 2023.1.0f1
Hope it can help someone, another way to show the list of shaders is switching inspector debug mode [ATTACH]
Hi, I would recommend you to try a build with enabled stacktrace, to see what functions cause your error. The provided information is not enough...
I am sorry guys, but we all are talking about different bugs and situations. My bug was about compiling C++ library (Skia Sharp) to native .a...
I replaced WebSocketNetworkInterface with IPCNetworkInterface and removed exceptions throw for webgl, and it worked. Thank you so much for your help!
The NGO looks very flexible! Thank you so much for the advice! I will try!
Yes, WebGL is one of my primary platforms :(
But what about webgl? I would like to implement a single player mode on WebGL? Host mode is not available there, could you please give an advice...
I want to make a prototype with singleplayer/multiplayer modes. My idea was to simplify development by implementing single player mode as Host...
Thank you for the answer, these are great news!
Hi! Does anybody know if Unity Relay will be available for webgl and websockets transport? Or it is better to search for alternative. Is it...
My builds take more than 2 hours on 2022.2, that's unacceptable for any iterations :( did you just replaced the LLVM in Unity folder?
I have the same problem, have anybody solved this?
Unfortunately they closed my bug as Won't Do, I got the message that emscripten version may change from version to version and my version (the...
Hi! Can anybody explain please, if it is correct that I can't import Microsoft.CodeAnalysis and then write a SourceGenerator with attribute...
Hi! I am sorry for bumping this thread, but how to make it work in Unity? I am trying Unity 2022.1.8f1, Roslyn Analyzers are enabled. But it looks...