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I am looking for a tutorial on creating a world globe, that the user can turn on axis and have latitude and longitude shown on cursor position. I...
I have a world globe which shows latitude and longitude at cursor position etc. [ATTACH] I now need to bring in other geodata to display...
I am looking for a world map asset where I can display on mouse over: Longitude Latitude Elevation This needs to be real world data. It needs...
I am trying to get the Catlike Coding tutorials to run, for creating a Procedural Hex Map, but not having any luck. In particular I have the...
Also, after importing RFP2 into the project with RFP1, the shader problem re GUIDs as detailed above persists. This is with a new download of...
OK, fixed that error by removing the Post Process Layer component from the camera and re-adding it. This issue is described with the fix at...
After installing Post Processing version 2.1.2 via the Package Manager in 2018.3.0f2 and just the RFP1, I am getting heaps (230...) of these...
SO RESPONSIVE! :) Updating the package now. BTW I also bought your PolyWorld: Woodland Low Poly Toolkit a while back, which is great, but now...
Have to agree that this asset does not look that great out of the box in 2018.3... Would be good to see it setup nicely for Post Processing Stack...
I have put the Wagon Ready AI prefab in my scene and set the Ground Layer for both horses to the Terrain (same as the working HAP horse in the...
Fixed this by checking the Height Mesh option for baking the NavMesh and also adjusting the NavMeshAgent Base Offset to 0 (at the base of the...
OK, I am getting the error: "GetRemainingDistance" can only be called on an active agent that has been placed on a NavMesh....
Trying to get this to work with Low Poly Animated Animals in the Asset Store. This uses a system to integrate different behaviours/traits of...
OK, the HAP dev just suggests that I modify the player controller to implement the required constraints. So he is not looking at implementing...
OK thanks! I was thinking that it might be implementable in the RiderFPC script on IsRiding setting the constraint of the player camera, which...
Oh, after riding then getting off, the horse call no longer works...
Thanks, sleeping is OK! I will see what the HAP dev says in respect to adding that constraint from his system. If that is problematic, then I...
Thanks. I am using Horse Animset Pro 3 (HAP) in my game. Part of the reason for asking about the player camera restraint, is that I don't want...
I have set a constraint on my FPC camera to limit looking up and down to 45 degrees above and below the horizon. This is fine, but mainly done to...
Yep, that is what I was looking for, thanks! When will 2.4d be released? Will it include climbing ladders?