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Thanks for this, I may make a few adjustments but i really like your logo.
I cannot view your images, maybe you can email them to me.
Thanks for the support! The next update will have even more features!
Here is a video of the current W.I.P update for the asset! Please note that the models seen in this video may be subject to change for the...
Yeah I wasn't trying to give you different code to use. I was just showing you a way it can be done. The camera updates should be in LateUpdate()...
Hey everyone, been working on a big update for the asset. I've been expanding some of the functionality of the camera scripts, and fixing any bugs...
I think maybe you want something like this: if (targetDirection != Vector3.zero) { rotationVector = Vector3.RotateTowards(rotationVector,...
I think you want some code like this: h += Input.GetAxis ("Mouse X") * horizontalSensitivity * Time.deltaTime; v -= Input.GetAxis ("Mouse Y") *...
I would assume that its not finding a gameobject or component. run some debug checks to see if the variables in your OnMouseDown function are...
Did you check the script reference here? https://docs.unity3d.com/Documentation/ScriptReference/CharacterController.Move.html
Hey everybody I have just released this asset to the asset store you can find the asset here: https://www.assetstore.unity3d.com/#/content/17564...
cool! let me know if you have any issues with it. Right now it only does obj files.
try it again im not sure why its not working for you
try the new link
Or you could simply input a negative value for y variable in moveDirection. For example: moveDirection = new...
I put together this tool with some help from the unity documentation and the unity 3d wiki pages. With this tool you can pack textures together...
trust me it works... but I've always called it from a function like the documentation says:...
I would use the same camera and just change its position based on who's turn it is... you might even use a Vector3.Lerp function to smoothly...
glad you found a solution :) I had no idea mono did that, I've never changed anything and it works fine for me.
yeah that code works fine on windows lol public string test = "This is a string to show “Curly Quotes” in text"; void OnGUI() {...