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Is where any way to obtain the current force from joint? I have the rigidbody connected to fixed joint and i need to know the current force on...
thanks tnaseem. I can share my folders with samba, but i cant access my NAS with samba. Only AFP. Thats odd. P.S: @CraigF MonoDevelop works fine...
I've got Lion and Xcode 4.1 too. All works fine here. But all of you who work in SAMBA Network, Lion doesn't support this anymore. Now i have to...
Thanks prime! All fine now :)
Yep, i've followed the guide. Xcode console write StoreKit messages, like "StoreKit: purchsing" and "StoreKit: cannceled purchase" if i try to buy...
Prime, i have a problem with StoreKit Plugin. requestProductData() do not fire productListReceived or productListRequestFailed events. So nothing...
I've tried demo scene and i get same result. If you post the achievement with 100 percent, getAchievements shows me "completed: false" and...
Hi prime, i'm using your Game Center plugin and all works fine, but i have some trouble to get the achievement completed info. Every time i use...
Hello, i have some troubles with Flurry plugin too. startSession won't work from code in Unity. Also not from AppController.mm like decimal0 has...
Ok, thank you very much :)
We have here similar problems too. We can build in xcode and the game works fine on iPad, but xcode throws over 999+ warnings: "ARM function...
Hi dreamora, no i'm not using lights or lightmap. The material/shader is self illuminated. Console in xcode shows me no errors.
Hi, i'm currently on port our first Unity game to iPad and i have some problems with my cg shader. On mac or pc all works fine, but iPad shows me...
Feel free to download the demo and post your review :)
The problem is that we dont want install this font on other computers. With our license we can use it but not install it. "Include font data" was...
Hi all, we are on the verge of releasing our first game on MacOS and PC. We're doing the kast round of testing before the gold master milestone...
Hi all, I have integrated DotNetZip in my Patcher project. All works fine until I'm unzipping my .app file. The unzip code works well, but...
Hmm, no one any ideas? pixelplacement1?
Hi, i have the same problem like Kurylo3d with FadeTo/FadeFrom. First Fade to 0 works very well, but if i want to fade it back to 100 i have to...
no frustration, it was really fun to find the bug. btw, thank you very much for this great script! Good job.