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Been kinda looking around for a while and i cant seem to find anything that is current and is actually in C#. If you got one post it below....
actually check this one out. i got it after a few hours of winging the hell out of it. Thanks for the help though. using System.Collections;...
Alright that fixed this one.
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Im trying to Fade to either Black or white between scenes using animations and i can seem to fad in but as soon as i try to add the fade out...
well see that doenst explain why its giving me an error fro a completely different script.
see i dont have a problem with that but how do i know what doesnt derive from monobehavior?
Okay guys im gettting kinda heated at this error message especially since i just updated the engine thinking it would fix this. See the thing that...
okay see that's what i thought it was but it just wasn't working. Any ideas on a player position saver for in between scenes?
Currently trying to figure out how to transition between scenes smoothly and trying to use a "E" to activate system but for some reason it only...
Thanks man that work.What all did you do? just so i know what to do in future cases.
well you see im kinda flying by the seat of my pants right now. ive only been doing this for about 2 months with a big gap in the middle. so im no...
Looks like the same block twice A mistake im thinking? and im guessing make the ground a "ground" tag collider or something?
okay man im trying to set up multiple spawn points like you were saying can you help me out with that?
you meant replace additive with single. i just didnt know how to work the program yet but many problems later i looped back to it and i got it....
what do you mean? like how do you mark it as a trigger?
Final product!!! using UnityEngine; public class PlayerController : MonoBehaviour { void Update() { float speed = 3.0f;...
holy S*** nevermind i just had to manually erase and retype it and it worked!!! Thank so much man!!
"input does not contain a definition for "GetKey""
i click on it and it just bring me to the entire if statment