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[MEDIA] I created a soldier character but his movement is not very professional. How do I make it look better? Thanks!
Good idea, thanks man!
You can also set the canvas to pixel perfect(it worked for me)
Other people, feel free to comment too!
Great idea, thanks!
https://kingwarren.itch.io/halberland-defense Here is the link. Please give me constructive comments based on the first demo level. Thanks a lot!
[ATTACH]
EDIT: also, the pushing around behavior is very annoying. Here is the baked map:
[MEDIA] Hello! I have made this simple robot game with Navmesh agents, the agents try to reach the player's waypoints. However, the robots, as you...
I am absolutely horrible at editor scripting, so please may you tell me how to do it? Thanks.
Hello! I am making a multiplayer shooting game, and each player could buy and use different guns. I have downloaded various gun models from the...
I'd say the fighting game, because you would need a lot of character models, all of them rigged and animated. You would also need to make a lot of...
I prefer two smaller scripts, mainly because of easier scrolling.
Thanks Joe
SyncLists don't work for the Guns List. I suppose it's a bug. And also, I have already added a delay to the command and clientrpc, so the clients...
Hello, I am making a weapon switching system. Here is the most important part of the script: void Start() { if (isLocalPlayer) {...
Hello, I am currently building a multiplayer shooting game. This is my PlayerShoot script: using UnityEngine; using UnityEngine.Networking; using...
Yeah, I agree.
this is my playershoot script(only enabled on local player): private string PlayerTag = "Player"; [SerializeField] private Camera cam;...
I tried it, however, it did not work. Thanks anyways. But I discovered something new: [ClientRpc] public void RpcTakeDamage(int damage,...