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Hi All, I'm working on a game as a hobby. I can export it as webGL and it runs fine locally. I'd like to host it somewhere like a blog, and I...
Thanks, that worked! Weird enough, I tried that before and it didn't work. But then, I published it to a different folder and it DID work after...
Thanks! [ATTACH]
I have a 2D scene where I want to make a sidescroller/platformer. I'm using a Tilemap as the ground where the player moves his or her character. I...
Hi All! Thank you for taking the time to read my post. I'm making a draft side scroller to learn about making 2D games with Unity. I figured out...
Hi Joe, Can I ask you another question? Monobehavior.InvokeRepeating, does it stop when the scene stops? What if the gameobject is not active or...
Hi Joe, OMG, thank you so much! You're a champ! :) So much great info! In particular, thank you for letting me know that all the monobehavior is...
Hi Joe, Thanks for guidance! That's a really good idea about using colliders to detect being in range! I didn't think of that, but I can already...
Hi, I've been doing the unity tutorials, and I'm having a blast! So far, I finished the roller ball tutorial and the 2D game kit tutorial. I've...