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What kind of "High definition render pipeline" does not support roughness or metallic map, or ambient occlusion? Are you kidding me?
Outstanding :)
Thank you for the replay. I mean the camera is not following the Y-Axis when the character is placed a little lower or higher. Instead the camera...
In the webdemo you can tell there is an obvious and huge problem with that AA implimantion! When the character position is changed the camera does...
Looks awesome. I just was wondering, if someone could give me tip how to set the animations up. When I start it, I only can walk and run. When I...