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It looks like the Moon object has a mesh renderer, and I have unchecked both cast shadows and receive shadows on that renderer. Could it be...
Here's a question about using a customized moon in Unistorm. I'm putting together a Sci-Fi game that requires me to use different moons than...
A few months ago I was experimenting with different weather systems in Unity, and Unistorm was so easy to use and produced such great results that...
I've been using the Unity editor for a bit over a year now, and I've almost always found it to be remarkably stable on my system. Recently,...