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Wow, wasn't working for me this morning on Mac. Now it works on Windows. :confused: Problem is used sprites get corrupted. Thanks! Edit: I can...
Is it possible to delete a shape in Sprite Editor? I want to merge two automatic created slices.
Nevermind, I found the dope sheet in Animation Editor :oops: Hi, I've learned to make sprite animations selecting some sprites and draggind to...
Can anyone confirm this is really cominf for free users? If so does anyone know when? Thanks.
We'll need more info.
You need to add a DontDestroyOnLoad on the object and you'll have it available in all scenes to hide and show ads at your will.
First of all, thanks a lot for the plugin. Second, I'd like to ask a question: how does the plugin handle connection? When I start the game...
Mi first game, Cubeball, has just been approved. Download it for FREE: https://itunes.apple.com/us/app/cubeball/id599578985?l=es&ls=1&mt=8...
Another question: Does the plugin can run on ios 4.2.1? I'm trying and I get 6 errors - FacebookManager.mm:192:7: Use of undeclared identifier...
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I've got a memory problem. I don't know if it's related to your plugin so I've made a new thread. This is it:...
Hi, I'm having some problems with facebook login. When I login using prime31 plugin, I keep getting memory warnings. I hace profiled my game and...
No, it's not. I fixed the issue unifying the animation for all menu items and using ActiveAnimation class from ngui. I now think the problem was I...
I thought iAd banners were always same height: 32px for iphones and 66px for ipads......
I have a function to make a simple menu animation in NGUI. It seems to work great, but when I go ingame and then return to menu, the function is...
if(Screen.height<700) { banner.autoPosition = ADPosition.Manual; banner.position = new Vector2(0, 288); } else { banner.autoPosition =...
I'm having the same problem. Does anyone know a solution?