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I've replaced the 1080p video with a 720p version, and it works now. I'll leave it here, maybe it'll help someone in the future.
Hi everyone! I have a problem with playing a video in my project (at least I'm guessing that this is what's wrong). First of all, in the editor...
Hi everyone! I'd like to introduce you my upcoming game, called: Singles' Generation. It will be a visual novel-sitcom hybrid, inspired by fan...
Hi everyone! I have a problem with resizing my animated 2D gameobject during runtime. Some of my animations are stored in different sizes, so I'd...
Hi everyone! I know this has been discussed a lot of times before, but none of the solutions are working for me. I'm at the final stages before...
Hi everyone! Currently I'm working on a 2D game, in which I have an animated character and his right arm is separated from his body. The running...
@jc-drile77 and @jeffreyschoch Thank you very much for your help! The AdvancedPolygonCollider asset works fine, so finally I can continue working...
Thanks! I'll give it a try tomorrow (it's 11 PM here), and I'll report back with the result.
Oh, thanks, I got it. I've made 2 new videos which are showing the result. As it seems, in the editor the CreateCollider script works more or...
Thanks for the answer and for the script too! I might be super lame, but I'm not sure how to do this: "give it a small sprite to use as a vertex...
As I've said, I'm brand new to the world of Unity. I followed a tutorial from Unity's Youtube channel and this was the way he solved the movement....
Now I've tried to limit FPS to 30, but it didn't help either.
I've tried it, but still no success.
Technically, my character is standing (so I'm not moving it's X position). I'm moving the background and the obstacles with this script: using...
That part is really basic, in the character's Update function I'm using: if (isDead == false) { if (Input.GetMouseButtonDown (0) &&...
Hi everyone! Currently I'm working on my first Unity game and I've ran into some weird stuff, and I wasn't able to find a solution on my own. So.....