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Sweet, looking forward to trying it out!
That's really good to hear! I sent you an email detailling what I'm trying to achieve. hopefully with multiple fog volumes it's something that...
ah I see, thanks for the quick reply! so is what I'm describing not possible? is it something I could try and implement myself based on what's in...
Hi, this asset looks very interesting. I'm wondering about certain features though. I see that you can create these inverted void areas, for...
Hi, I bought this plugin but it does not work. I made my spritesheet using shoebox. I imported the generated spritesheet and font file, but when I...
Ahhh yeah there we go. works great now, Thankyou!
Hi, thanks for the reply. I tried what you suggested but it still gives me an unexpected token error at the word "point".
I'm trying to make this function work in js, but I'm getting an error with the last argument of the function. Here is my code: var point :...
This is somewhat what I want to do. I'm using a ramp shader, and ideally I'd like any pixel inside a shadow volume to be assigned to the shadow...
Hi there, this toolkit looks really good and is very reasonably priced, so I am strongly considering buying it. however I have some questions...
Hi lars, I actualy fixed the problem now. I added "#pragma target 3.0" and "fullforwardshadows" to the shader file to make shadows from point...
Hi, I've been using this for a while and it's really nice. However I'm having a problem in that none of the objects I have this shader applied to...