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After researching more, I discovered ProBuilder. Sorry I wasn't aware of what it can do sooner. Unsure how to 'Answer' my own question.
Sorry if this is the wrong forum. I am trying to create a model that I can 'rig' in Scene view, but I do not want to animate the model. For...
I have two canvases. One is my 'main' canvas, set at the highest level in my hierarchy (same level as gameobjects). I have a 3D gameobject with...
Recently updated to 2019.2.0f1 from 2017.1.0p4, Personal. The Packages folder contains subfolders- Custom NUnit, Package Manager UI, Rider...
I got a run of about 40 of these warnings. Some with a slight variation of ( x=5) or (x=6) at the end. Sorry I don't remember what x was- frames...
I just started using 2019.2.0f1 Personal. I had previously been using 2017.1.0p4. I was getting the same horrible editor scene view lag- 3 small...
I was having same issue and discovered that if you have a material with the same name already in Unity, when you import the new model, Unity...
Hmmm... When I click the button(s), it sets the parent canvas to enabled=false. I guess disabling the canvas doesn't necessarily cause a focus...
I have buttons that are assigned (via OnClick+ in the inspector) simple functions from the same class that moves gameobjects(of different...
This 'answer' doesn't solve the original posted problem. I am trying to save data from Inputfields that are on Canvases. My 'game' (3D) involves...