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Hello, I am in the process of learning to work with AE and import all of it into Unity. I was wondering how to export an XML file of an animation...
First, awesome engine, thanks for your work! I was trying to implement a new mechanic in my prototype, and I just couldn't have a...
Thank you for the answer! I changed the player bool so the player can't move during the black screen. And it worked before I rewrote the original...
I attached the Enemy script since my post needed to be moderated when I added the code, and it's still doing it, dont know why. Please see the...
Hi, Thanks for the tutorial, and like some others, I tried on expanding the game. I wanted the player to be able to interact with more than 1...
bump~
Hello and thank you having a look! I am making a game based on the 2D Roguelike tutorial (...
Thank you for your time! To answer you, in a perfect world, touch control by dragging would be great, but I could settle for the mouse look. I...
Now, I am struggling with the Hinge properties to control it properly. I want the player to be able to rotate to left or right, and be still when...
Works like a charm, thank you! I will now work on having the player control the rotation of the plate, hope it is compatible with the HingeJoint...
Thank you very much! Going to try this and I'll post where I'm at!
Hi, I am a bit lost and I thank you in advance if you can nudge me in the right direction. I am trying to have an object falling on a rotating...