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HI Raoul, indeed it works. However, when I create the road network close to the terrain then I observe these outcomes below Z-fighting. That is...
Hi Raoul, I have a small network that consists of 2 x-crossing that are connected to 3 roads on flat terrain. I want to be able to snap the whole...
Thank you, it sounds great. "For road types it will be a matter of marking all lanes as Right or Left depending on the driving direction." I have...
Hi Raoul, Are you considering to add one-way traffic direction alternative to left and right-hand traffic directions? Best, swnc
I have the all (more or less) side objects from the demo project and I added a couple (5) new ones and it is 90 side objects in total (they are...
Hi Raoul, I only have one scene. I also organized the side objects via "Side Object Manager tab > "Add Project Side Objects" button" and the side...
Hi Raoul, I will be also interested in that update if you can send it to me:) Best, swnc
Hi Raoul, I also have a question for the side objects; In total, I have 90 side objects that I can see it listed on the ERSideObjectsLog.prefab....
Hi Raoul, thank you! I have an issue that I am facing right now: [ATTACH] I have created this decal game object (it is a plane with same...
Hi Raoul, I want to be able to change start/end decal for a road type at runtime via scripting API, is it possible? Best, swnc
Hi 40detectives, It might be that you are assigning the road index instead marker index "road.SideObjectMarkerSetActive(sObject, index, true);"...
Hi 40detectives, you should add this line : road.SideObjectSetActive(sObject, true); before road.SideObjectMarkerSetActive(sObject, index, true);...
Hi Raoul, I am trying to add a speed limit sign to the road and I tried to add the sign prefab as a side object but whenever I assign this side...
Hi Raoul, Hi Raoul, indeed, it does generate the pillars along the full road. I am not sure how can I check the "Default active state for each...
Hi Raoul, I am trying to set a side object for a marker of a road via scripting API. However, I observe that it does not set the side object for...
Hi Raoul, Lane connectors look like on the below [ATTACH] I also realized that I can not save the crossings with lane connectors or can I? In...
I have realized that lane connectors generated wrongly but when I reset the lane connectors in the editor, it was fixed. Best, swnc
Hi Raoul, The message contains for all crossing names and when I move the crossings it does not update. I did not try to reimport the original...
Hi Raoul, I was testing the last beta version(v3.2 b6) for the lane connectors in the "AI Traffic Scene" and I realized that it doesn't work as...
Hi Raoul, I want to connect 2 roads with a bridge via scripting API. Do you have a good reference or an idea on how should I proceed? I was...