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I found the solution. You need to release new versions to all the branches at the same time. It means the old version will be deactivated...
Hello, Google Play rejects my update because of: Unity com.unity3d.ads:unity-ads: Consider upgrading to version 4.0.1 of the SDK. But I don't...
I know about that, did not try it myself. I meant something built-in. When Unity say "Put everything you can to Plugins folder, avoid adding...
Thanks for your replies! Yes, it's regarding the package, not the Debug.Log :D What I also don't like. We have Asset Store and Package Manager...
It's a question to Unity. I noticed that you have Unity Logging. It's a nice idea, Unity was lacking structural logging. But why do you implement...
[ATTACH] I found it. Click here on the layers icon it must be blue. And visual effect graph marked
I have an issue with the VFX graph, it does not appear on Scene but appears in the Game tab. Unity 2022.3.4f1 URP. Why? How to fix it?
Hello. I have a related issue when I use FluentValidation. Unity 2021.3.25f ExecutionEngineException: Attempting to call method...
Unity 2021.3.21f1 HDRP Shader variants compilation takes a lot of time, would be better to skip them for the console build. If it is possible.
It looks like slow-mo. Any advice on how to make it faster? https://drive.google.com/file/d/1YnWTvCCTTisPL6PTJhCXxKwa1CvOwJFi/view?usp=sharing
Yep, I already found this. Just wanted to add a comment here. So there is Limit Spring which makes spring when the joint goes to its limit. But...
I want to make a configurable joint that keeps its position in a neutral state until a noticeable force is applied. But when I set it up, it falls...
It would be nice to have a smooth scroll in the Editor application. Attached an example of how it may look. Done with 3rd party app
I have the same issue in a brand new 2d project. It's more visible with the Simulator option in the Game view. Actually on non-simulator is ok,...
Thanks for the idea. I think I may be related to scale since in changes with zoom. But I think it's a bit different case. My canvas has a Canvas...
Hello! I'm facing the issue that Text Mesh Pro adds gray boxes around every symbol. But they become less visible when I zoom in. But I don't see...
I scaffold my Editor Window using BeginVertical/BeginHorizontal layout and want to put TreeView inside. But it requires me to pass Rect when I...
Thanks! Looks like exactly what I wanted to have. Would be great if Unity have this as the default behavior.
Package manager and Packages folder seem to be great. No mess in Assets folder. But is there a way to sell such packages? I see that everything...
I'm facing an issue with Device Simulator. It successfully simulates the screen but when I log SystemInfo.deviceModel I'm getting my motherboard...