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Hi, I finally decided to learn some procedural generation techniques on world building and now I have a world with thousands of trees that I don't...
You're right, I don't know why it doesn't come to mind. I think it would do the trick, Thanks.
Hi, I'm trying to make a persistant particle system using meshes. The point is that animating particles through code is not easy for me, so I...
Hi, i'm relatively new to unity UI so i thought about making a "word filler" app to get some practise. I use ScriptableObjets to store data such...
You are right, thanks!
I made my own counter, then i download graphy from the assets store, mainly to contrast both results and indeed both were giving the same number....
Hi, i been trying to set the target frame rate to 60 but it seems imposible. i'm aware that vSync must be deactivated and indeed i'm disabling it...
Hi, frame rate is, by default, 30 for mobile devices, the problem comes when I try to lock fps at 60 running in the start method the following:...
Through debugging I found out that (on Android) the void: void SetScales() { foreach (Transform child in transform) {...
Unfortunately, That was not the problem here. I try using if (Mathf.Approximately(child.transform.localPosition.y, 0)) and also if...
You are right, I had a similar problem before and it could totally be the thing here. Later I will try to fix it up. Thanks!
Hi. As I said, I test that everything works alright before building and indeed it does, but finally when i build it and test it on android,...
Thanks! It works.
Hi, I'm trying to discover how to use touch inputs properly. I have read some pages on the unity manual and some forums as well but then, when I...
Hahaha I loved that comparison. Actually I don't have a bottleneck, just wondering if this it is a bad practise or can lead to performance...
Thanks and that's true. Things are getting bigger and I started worrying lot more on how the code perform but profiler shows everything works...
Hi, I was wondering if having several static variables and continually modify and read them is bad in terms of optimization. I need them to be...
It works nice, thanks!
Hi, I can not figure out how to rotate the gun in order to make the gun cannon "aims" or faces the blue dot in the image (That blue dot represents...