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Hi guys, Just wondering if anyone has experienced a smilar issue to this - Im running a Mac (OSX Mavericks) and the newest version of the...
Hi guys, quick query... Long story to why we need to do this, however I know a mesh with materials can be exported as an obj with mtl file....
Hi Graham, The Unity project was in such a state, the Bug Reporter would not launch either. Im unsure to what the issue was, as no changes were...
Hi, tired that thanks :) We was running the Unity 3 series, the only clear way to resolve the issue was to move to the 4 series which has caused...
Also, tried running Unity 4.1.5 from a fresh download and install with the same issue. Additionally, tired going to Mavericks. Still no joy.
We reported the issue a number of hours ago, This is the number given - Case #00146776 Id use the built in app in the Editor for reporting...
Also happens when alt + launch Unity > New Project.
Looking around the web, there doesn't appear to be a clear fix for this.
Oh, and I also get this - 12/02/2014 17:39:23.698 Unity: NSDocumentController Info.plist warning: The values of CFBundleTypeRole entries must be...
Hi guys, Im working on a Mac (10.7.5) Running Unity 3.5.7 When Launching, nothing happens. There is no "force quit" option either, just...
Hi guys, Quick one... Rather than using the Standard FBX Exporter that is available from the Unity Wiki, I am to use a custom FBX Exporter....
Loving it so far, looking forward to seeing where it goes. Good solid sense of style and flair throughout. :D
Superb art style, looks amazing so far!
Looking great, nice clean looking geometry. Looking forward to seeing the textured asset.
Superb work! looks amazing, really great to see stuff like this.
Hi guys, Quick one, Just wondering if there is any way to retain the links/dependencies between prefabs (ie materials, animation import...
Many thanks for the reply hippocoder, sadly upgrading the original Unity project has lost all connections and dependencies between FBX files and...
Slight issue if working on a long term project with 5,000+ assets located on a server, built in Unity 3. Any way around having to re bundle all...
Hi guys! Quick one, Im attempting to have two surfaces along different axis, rendering to cubemap to generate real time reflections. Both...
Hi guys, I have what may seem to be a silly request when looking at standard workflow when working with a game engine. I am needing to...