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Thank you for the quick reply! Turned out to be an issue Canvas scaling. After some tinkering I got it working as intended
Hello All, I have recently completed a small demo for a game I am working on. After building it, the game runs no problem when I play it from the...
Are there other methods to wait for besides OnLeftRoom or OnDisconnected? I have tried LeaveRoom and Disconnect and for some reason they both keep...
Hello and sorry for the late response, I actually am calling LeaveRoom before I try to create another room (see screenshot in original post), but...
Hello all, I have started working with PUN 2 recently and I am having trouble finishing the gameplay loop. So far I can get the client connected...
I got my rift s a couple days ago and decided to get it working in unity. I enabled virtual reality support and installed the Oculus integration....