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I'm working on putting up the stuff I had, which SHOULD have those textures in it. It'll probably be sometime this week.
The server where I kept all of the MCS stuff was hacked last year and I haven't gotten stuff back up yet. I'll see about getting that setup again...
Probably. They abandoned this a long time ago. I doubt Unity would keep it up.
Add in another person interested in UMA integration!
That's a good idea. I'll do that.
I've been following SA's tutorials and sadly they're woefully out of date. So let's start with export settings from Blender. His export settings...
@hopeful @umutozkan Heh, familiar faces here. I guess everyone has tried this at some point. @umutozkan Thanks for the info. The pants are the...
Okay. That makes sense. I guess what I'm really after is that UMA allows for models to be "manipulated" (morphs/blendshapes/etc.). The base...
Okay. All of those things are in there. The "G8M_Unified" is all of the parts put together and all parts are separated as they should be. Shows...
Thanks for the explanation. It's a Blender thing. Okay. That makes sense. Never heard the term before when talking about 3D models, so it was...
I know this is gonna sound incredibly bad and I'm just gonna apologize in advance. I've said before, I'm a programmer and understand that side of...
Thanks for the info. I guess looking at the files you posted, I'm wondering how to even do this.... Heh, heh. Just looking at that, it's so...
I did the Control-A, then "Rotation and Scale" to everything in the scene. All meshes selected. [ATTACH] These are my export settings. I used...
Heh, I was gonna write something not so nice, but I'm tired and just want to get at good understanding of the process. I understand that folks...
So I started from scratch and setup the export rules in Blender as the file suggested. However, clothes are still messed up. Instead of to the...
I imagine that the setup that SA suggests in his video with the Global bone is still correct?
Thanks for the heads up. I followed Secret Anorak's videos, but I'm realizing that a lot of info is a little outdated now. This now leads me to...
Since the texturing started working, I decided to try the clothes that are included in the example to see if they would work on the model. What I...
EDIT: I did some looking at the slots and realized that the slots and overlays weren't using the same material. Switching to the correct...
Spent all day trying to get my Daz model working in UMA. Whew. Long process. In the end, my blendshapes don't work and because I'm using URP,...