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Hello ^^ I am still on it if someone has an idea :p
Hello, I have a fade script. It is working but I do not understand it completely and it prevents me from making it simple. Here what it looks...
Thank you, however I already found it but did not manage to understand it, maybe because I am still a beginner or not a native english speaker,...
Hello, As you can see on the screen, my text is going outside the image because the image Height and Witdth are fixed. However, I would like the...
works perfectly now and it will help me to improve other part of my code, thank you
Yes it is, seems a bit weird to me by the way. The parent object is the Canvas and it is scaled to 0.00925925. Should I worry about it ? And...
yes it was within the inspector and now it works! Thank you :) One last thing, I did not change the speed but it's moving way slower since I am...
Thank you, so now it is indeed moving on only the X axis. However, it is moving to the wrong direction. It is still in my void update and It goes...
Thank you, Now I have this inside the void update for testing purpose: void Update() { Vector3 pos = transform.position;...
When I call it only 1 frame, the end position is: Pos X -727.1769 Pos Y 180.0452 Pos Z -18.2428 While it would make sense to me to be something...
Also, if I put it in void update, it keeps going but it moves to the top left instead of moving only on the X axis only ^^ It's starting position...
I'll have a look at your suggestion exiguous thank you. So now it is working, here my function: public void TransformPlayerPositionIn()...
it says 'Vector3' does not contain a definition for 'MoveToward". I am looking for information on google to have it work
Hello, I have a GameObject that I would like to move on the X Axis. For exemple, I want it to move once (and not teleport but move rather...
Hello, I have GameObject with a Vertical Layout Group component. It contains multiples child with button component. What I would like to achieve...
Thank you, I think it does what I am looking for :)
Hello, I followed a tutorial to fade a GameObject using CanvasGroup and my code look like this: public void FadeMe() {...
Thank you, it perfectly match my needs ^^ I will look how to modify the alpha on it using a script and I am sure I will find a way somewhere....
Hello, I have a GameObject with an Image component This game object has multiple GameObjects as children with Text Mesh Pro component I would...
Hello, I am a beginner in unity. The most part of my code and my graphics are almost ready for my game. However now I want to make it shine a bit...