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Thank you for your answer. But what I was wondering was not the answer to number one. Final IK works well, but the problem is that the character...
Oh~! thank you^^ However, It was decided that modeling would be replaced. But let's do it. Thank you so much. @gliealonso
Hello~! Partel reply thank you! 1. umm.. I have turned off the "plant feet". As you say, the character is small, so the HMD is fixed, but the...
Hello I would like to ask you about Final IK. I checked the VRIK sample on Youtube and followed the same. 1. The Pilot FBX file in the VRIK...
Thanks for reply. Then let me add some questions. 1. When a person sits down, is the scale of the character necessarily reduced when calibration...
Hi I'm currently studying Final IK. But I have a question, so I post on the thread. If you look at VRIKAvatarScaleCalibrationSteamVR.cs, you need...
I'm currently using the Handheld.PlayFullScreenMovie function and looked at it with xcode. However, there is no error log, and I clicked on the...
sorry, I found out on Github. I'll try it!
With Natcorder and Natmic updated, you can no longer use old code. If you're using Unity's built-in recording chords, you'll still hear poor sound...
I also had such an experience. I watched the memory rise sharply after recording about 3-5 times. My solution was to reduce the size of the width....
I have a question and I'll ask you a question. The samples in the current github classify images and videos, right? Is there a way to display only...