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Dear community, I have the following problem. I'm trying to make a multiplayer top down shooter game where the player should look at the mouse...
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Solved it my self somehow, don't know how, but it works now. Thank you for answering. Kind regards.
Is there a way to determine that if photonView.IsMine is true in the Movement script, the camera is packed right away (without checking again in...
I followed a tutorial. Checked everything 3 times. No hint of an answer. That's why I'm asking here.
Ok so, after experimenting a bit and only leaving the exclamation mark on the PlayerLook script (which seemed the most logical to me)....
Hello, first of all thanks for answering my question :)! I removed the exclamation mark. But now I control the other player and not my own! That...
Dear communty, I've been programming a photon multiplayer game in unity for a few days. When I create a room I can't move until a second player...
I understand, if I have an empty Cookie-Jar I can't take something from it. But the Cookie-Jar is full, I think I call the wrong Cookie-Jar, but...
I have to add something! In Visual Studio Code it doesn't even call the function. It says 0 refferences. At SendBitcoin() in the...
I dont know, what is null. Could you please take 2 Minutes to read the code and help me?
Please read before this question is reported / taken offline! This question has already been taken offline on StackOverflow and I was pointed to...
Hi, i would like to play an audiclip (gun_shot) every time i use my gun in a game that is the part of my script it should be in: public override...
Hello, I downloaded this asset (https://assetstore.unity.com/packages/vfx/shaders/free-skybox-extended-shader-107400), also imported it via the...