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2023 is about to be started, yet no bugfix would be more important for me than custom package git dependancies in UPM. Is there gonna ever again...
Hi, any update on this? :)
What approaches are there to code input-independant movements without root motion? These movements contain: - finishers - animations of killing...
When you click on transition arrow you can see transition preview in the inspector. If either source or target state is a blend tree with float...
I've asked myself the exact same question. Why this weird case is not better documented? :) Just one more redundant layer of abstraction